Sunday, December 28, 2008

TicTacToe Update

So the TicTacToe game is getting very close to being "done". As of now it runs under Linux and the AI is can only be beat with a fork. I just got word that a window port compiles and runs but there is an issue with OpenGL 1.5 and powers of two. Anyway soon there should be a working Windows and Linux version out. For now here are some screenshots.

The startup screen:


Ready to play:


Me winning with a fork:


A Tie:


Computer wins:


The Windows version (a work in progress):


It also has some great music thanks to Chad Nigh. For the most part Shayne has been doing all the work of programing this, but I have have fun on the some parts I have managed to do. As always if someone (anyone) out there reads this and thinks these guys need some serious help you are welcome to join us at pezad games.

And are next game will be ...

Monday, December 8, 2008

Creating your game portfolio

GameCareerGuide recently had a great article on How to Make a Game Programming Demo Portfolio. It is convenient that the way we're incrementally creating better and better games (well, eventually, anyway) will add to the portfolio. The only catch is that you need to have the games in a finished state, so no half done projects!