Sunday, November 9, 2008

Weekly Pezad Game Update?

So I was think we should start some kind of weekly status report here at pezad games. This is just my idea so it might not keep happing, but this will be a trail run.

bzr:

First off I have been all about Distributed Version Control (dvc) as of late. The three big ones I know about are bzr, git and hg. I have not done a complete comparison but I have looked at them and read about this some. I know git is suppose to be the fastest but it takes very large projects to make this important. I know the least about hg and I don't really have a good reason for that. I have the most knowlegde of bzr. I have used bzr and beleive it copys svn for the most part more then the other two. Having started using version control with svn I like this. bzr is also used by Ubuntu my distro of choice as of late. So without a lot of carefully study I have choose bzr as my next version control system. I found the documentation was also good.

So I used it some as a locate repostory (a cool feature I think for small projects) and it was easy to just worked. Next I was saw with had and svn plugin so it could branch and svn repos and I tried that. Sadly a year or so ago when I first tried this I could not get it to work. As of ubuntu 8.10 the default bzr and bzr-svn plugin seem to work much better. I have branch svn repos and it seems nice. Now I have not tried making a commit back and need to do that. I have high hopes this will work some way or enough.

The other important thing I wanted is eclipse plugin support. Once again I could not get this to work until Ubuntu 8.10 and using eclipse 3.4. I did not try very hard before, but now it seems to just work. I have a lot more testing but things are looking up. All the project bzr, bzr-svn and the eclipse plugin look like they are under active development so they should only be getting better as time goes by, but it looks like they have reach a point that feel I can start using them. That is if I don't hit some unknown road block.

So the point of all that is I would like to see the pezad team move to using bzr over svn in the future. For now svn has all the power we need but I just think bzr has everything svn has plus move and I think it is easy to use in genreal. I will need to do some more testing but that is the plan as I see it.

OpenGL:

I have been reading more of the OpenGL red book and trying to get my know and skills up on that so I can at least read code with OpenGL and start to understand what is going on. Hopefully I was start writing more OpenGL code soon. I feel if I do any thing reading that book is a good place for to keep working.

TicTacToe:

So the two pezad developer (are there just two?) have decide to start on some simple games and work from there. After that I read a good peice on this very same idea. We dicided to start with TicTacToe. It turns out that was one of the first computer games every so a good place for us to start I think. So far I have done little be Redsaz has done a lot. The hope has been to have it working soon, but that keeps not happing. As soon as there is a work code we will blog about it I am betting.

Ending up:

Hopefully I start writing more code and stop looking into every new and cool tool (but tools are cool) and perhaps we will keep a weekly update on the status of things. If anyone does happen to read this and want to join are learning trip of gaming making just let us know and we will be happy to have you.

-penguin

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